android - logcat indicate error? -
hi create simple andengine application...now logcat indicate error....what mistake made application.....
02-09 13:05:01.560: error/andengine(280): failed loading bitmap in assettexturesource.assetpath: ggg 02-09 13:05:01.560: error/andengine(280): java.io.filenotfoundexception: ggg 02-09 13:05:01.560: error/andengine(280): @ android.content.res .assetmanager.openasset(native method) 02-09 13:05:01.560: error/andengine(280): @ android.content.res .assetmanager.open(assetmanager.java:313) 02-09 13:05:01.560: error/andengine(280): @ android.content.res .assetmanager.open(assetmanager.java:287) 02-09 13:05:01.560: error/andengine(280): @ org.anddev.andengine.opengl .texture.source.assettexturesource.<init>(assettexturesource.java:46) 02-09 13:05:01.560: error/andengine(280): @ org.anddev .andengine.opengl.texture.region.textureregionfactory .createfromasset(textureregionfactory.java:66) 02-09 13:05:01.560: error/andengine(280): @ org.anddev .andengine.examples.minimal .andengineminimalexample.onloadresources(andengineminimalexample.java:59) 02-09 13:05:01.560: error/andengine(280): @ org.anddev.andengine.ui.activity .basegameactivity.doresume(basegameactivity.java:158) 02-09 13:05:01.560: error/andengine(280): @ org.anddev.andengine.ui.activity .basegameactivity.onwindowfocuschanged(basegameactivity.java:83) 02-09 13:05:01.560: error/andengine(280): @ com.android.internal.policy.impl .phonewindow$decorview.onwindowfocuschanged(phonewindow.java:1981) 02-09 13:05:01.560: error/andengine(280): @ android.view.view .dispatchwindowfocuschanged(view.java:3788) 02-09 13:05:01.560: error/andengine(280): @ android.view.viewgroup . dispatchwindowfocuschanged(viewgroup.java:658) 02-09 13:05:01.560: error/andengine(280): @ android.view.viewroot .handlemessage(viewroot.java:1921) 02-09 13:05:01.560: error/andengine(280): @ android.os.handler .dispatchmessage(handler.java:99) 02-09 13:05:01.560: error/andengine(280): @ android.os.looper .loop(looper.java:123) 02-09 13:05:01.560: error/andengine(280): @ android.app.activitythread .main(activitythread.java:4627) 02-09 13:05:01.560: error/andengine(280): @ java.lang.reflect.method .invokenative(native method) 02-09 13:05:01.560: error/andengine(280): @ java.lang.reflect.method .invoke(method.java:521) 02-09 13:05:01.560: error/andengine(280): @ com.android.internal.os .zygoteinit$methodandargscaller.run(zygoteinit.java:868) 02-09 13:05:01.560: error/andengine(280): @ com.android.internal.os .zygoteinit.main(zygoteinit.java:626) 02-09 13:05:01.560: error/andengine(280): @ dalvik.system .nativestart.main(native method) 02-09 13:05:02.330: error/andengine(280): failed loading bitmap in assettexturesource. assetpath: ggg 02-09 13:05:02.330: error/andengine(280): java.io.filenotfoundexception: ggg 02-09 13:05:02.330: error/andengine(280): @ android.content.res.assetmanager.openasset(native method) 02-09 13:05:02.330: error/andengine(280): @ android.content.res .assetmanager.open(assetmanager.java:313)
you trying load asset not exist. without seeing code, it's hard more. can scan down stack trace until line corresponds code. line number tell problem.
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