android - logcat indicate error? -


hi create simple andengine application...now logcat indicate error....what mistake made application.....

    02-09 13:05:01.560: error/andengine(280): failed loading bitmap in      assettexturesource.assetpath: ggg     02-09 13:05:01.560: error/andengine(280): java.io.filenotfoundexception: ggg     02-09 13:05:01.560: error/andengine(280):     @ android.content.res     .assetmanager.openasset(native method)     02-09 13:05:01.560: error/andengine(280):     @ android.content.res    .assetmanager.open(assetmanager.java:313)     02-09 13:05:01.560: error/andengine(280):     @ android.content.res    .assetmanager.open(assetmanager.java:287)     02-09 13:05:01.560: error/andengine(280):     @ org.anddev.andengine.opengl    .texture.source.assettexturesource.<init>(assettexturesource.java:46)     02-09 13:05:01.560: error/andengine(280):     @ org.anddev    .andengine.opengl.texture.region.textureregionfactory    .createfromasset(textureregionfactory.java:66)     02-09 13:05:01.560: error/andengine(280):     @ org.anddev     .andengine.examples.minimal    .andengineminimalexample.onloadresources(andengineminimalexample.java:59)     02-09 13:05:01.560: error/andengine(280):     @ org.anddev.andengine.ui.activity    .basegameactivity.doresume(basegameactivity.java:158)     02-09 13:05:01.560: error/andengine(280):     @ org.anddev.andengine.ui.activity    .basegameactivity.onwindowfocuschanged(basegameactivity.java:83)     02-09 13:05:01.560: error/andengine(280):     @ com.android.internal.policy.impl    .phonewindow$decorview.onwindowfocuschanged(phonewindow.java:1981)     02-09 13:05:01.560: error/andengine(280):     @ android.view.view    .dispatchwindowfocuschanged(view.java:3788)     02-09 13:05:01.560: error/andengine(280):     @ android.view.viewgroup   . dispatchwindowfocuschanged(viewgroup.java:658)     02-09 13:05:01.560: error/andengine(280):     @ android.view.viewroot    .handlemessage(viewroot.java:1921)     02-09 13:05:01.560: error/andengine(280):     @ android.os.handler    .dispatchmessage(handler.java:99)     02-09 13:05:01.560: error/andengine(280):     @ android.os.looper    .loop(looper.java:123)     02-09 13:05:01.560: error/andengine(280):     @ android.app.activitythread     .main(activitythread.java:4627)     02-09 13:05:01.560: error/andengine(280):     @ java.lang.reflect.method    .invokenative(native method)     02-09 13:05:01.560: error/andengine(280):     @ java.lang.reflect.method     .invoke(method.java:521)     02-09 13:05:01.560: error/andengine(280):     @ com.android.internal.os    .zygoteinit$methodandargscaller.run(zygoteinit.java:868)     02-09 13:05:01.560: error/andengine(280):     @ com.android.internal.os     .zygoteinit.main(zygoteinit.java:626)     02-09 13:05:01.560: error/andengine(280):     @ dalvik.system     .nativestart.main(native method)     02-09 13:05:02.330: error/andengine(280): failed loading bitmap in       assettexturesource. assetpath: ggg     02-09 13:05:02.330: error/andengine(280): java.io.filenotfoundexception: ggg     02-09 13:05:02.330: error/andengine(280):     @      android.content.res.assetmanager.openasset(native method)     02-09 13:05:02.330: error/andengine(280):     @ android.content.res    .assetmanager.open(assetmanager.java:313) 

you trying load asset not exist. without seeing code, it's hard more. can scan down stack trace until line corresponds code. line number tell problem.


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