user interface - How do I load random levels? -
i'm using unity 3 build game. have basic gui button when clicked, user taken random level. there 10 levels in game. below copy of code i'm trying implement.
function ongui () { // make background box gui.box (rect (10,10,100,90), "oracle"); if (gui.button (rect (20,40,80,20),9)); { application.loadlevel(random.range(0,9)); } }
it's not happening. i've tried:
function ongui () { // make background box gui.box (rect (10,10,100,90), "oracle"); if (gui.button (rect (20,40,80,20))); { application.loadlevel(random.range(0, application.levelcount 9)); } }
i've never used random.range function before , confused @ proper format.
also have ez gui available , wondering if enter correct random range script 'script' dropdown or 'script method' drop down work it, i'd rather use custom button. assistance appreciated.
here code worked. rebuilding , adding few more levels try straight unity docs , see if random scene loads number of scenes in build. digitald
static var levelcount : int;
function ongui () { // make background box gui.box (rect (10,10,100,90), "oracle"); if (gui.button (rect (20,40,80,20), "genie")) { application.loadlevel (random.range(0, application.levelcount-5)); } }
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